Building open-source tools, systems, and long-running projects, from low-level C++ cores to modern cross-platform applications.
Long-term contributor and maintainer on the AzerothCore-WotLK project, working across core C++, spells, dungeons, and database content.

Cross-platform Tauri desktop app for managing World of Warcraft addons via Git, built as a Rust + Vue.js experiment that grew into a full-featured manager.

A heavily data-driven AzerothCore module that restores the removed vanilla level 60 Naxxramas to 3.3.5a while keeping full compatibility with the WotLK version.

Setting up a separate modding environment for AzerothCore and creating client-side mods using DBC edits, symlinks, and MPQ-style patches.

Two concrete examples of AzerothCore server-side modules: a pure C++ raid cooldown reset module and an Eluna/AIO-based Deathroll minigame with a lightweight in-game UI.
A Linux-focused, stock AzerothCore development environment.